Adolf, a shy looking and awkward boy, is bought forward eagerly by Mr Campbell for inspection by Poland. Mr Campbell is beaming down at his son with a goofy, fatherly pride- while Adolf shifts nervously from one foot to the other, upset at being drawn out of his introversion and thrust into the centre of attention. Poland looks down to meet little Adolf's eyes then turns his gaze immediately back towards Mr Campbell. 'This boy is scary'- he thinks to himself uncomfortably.
In an instant, little Adolf pulls out a pink plastic knife and lunges forward, stabbing Poland in the kneecap. Blood spurts out all over the cheap carpet. Poland recoils in horror, clutching feebly at his freshly wounded knee. Mr Campbell and Adolf watch on excitedly as Poland fumbles for the front doorknob...
Strange report in the Age newspaper, about a couple who have called their boy Adolf Hitler being denied a birthday cake with their son's name on it.
As I was reading it, I was thinking to myself (trying to be a little open minded)... why not eh? It's just a name after all. As the father says 'The kid isn't going to grow up and do what [Hitler] did.'. Sounds reasonable...? ... ? Errrrrrrr...
Then I read down a little further and guess what? They have another younger child called...
JoyceLynn Aryan Nation Campbell!
Happy B'day little Adolf. But as soon as you're 16, you run like the wind fella!
The end battle in HL2, ep2. While I thought most of the game was pretty tedious, that last battle turned out epic. I'd saved my last game very close to where a strider was about to break through the perimeter (ending the game), and there were about 3 others left and lots of those other smaller ones (hunters?) around too. I had to work like crazy to destroy everything before they broke through- took me atleast 20 times to get it all done (going back to that last save when I died), it was a completely mad scramble, but I got there.
To compete with pirates, games companies will need to start posting their games out to you for free, wrapped nicely in ribbon with a block of Cadbury's chocolate thrown in for good measure.
20 years of doing anything routinely is likely to result in a fairly ingrained and substantial habit. Most people give up before they get to that point though. I smoked pot regularly from my late teens to mid 20s, and very non-regularly before and after those periods. The last time I did pot was about 4 years ago.
If you're mixing with tobacco then the problem is probably with the tobacco.
PS, I just had a friend come over the other day who was one of the biggest pot heads I knew (hadn't seen him for a few years). He's quit now. I asked him why he gave up, he shrugged his shoulders and simply said he just didn't feel like it anymore..
Insulting is one thing, but you need to be contradicted because the things you are coming out with are plainly BS to most anyone who understands that marijuana and cannabis are actually the same drug. It's not cool to have such a strongly voiced opinion on something you know absolutely nothing about- you're actually giving people who don't do drugs a bad name!
Is that because they know they can get hold of a pirate copy easily?
Music and games are slightly different issues in my mind. The problem with games is that a pirate copy is identical in quality to the original. Unless you're downloading music in a lossless format, the pirate copy will always be lower quality than what you will can get from a store bought. Most people who are serious about music will tell you that mp3 quality isn't good enough.. it's not doing the music justice at all- you're missing out on a lot of detail in the recording. In that way I use mp3 as a kind of demo (m4a is better) - it's a good way to quickly find out about different kinds of music without buying the cd first. On the other hand you can always sample the music in store and get a much better idea from there. The P2P thing is convenient though. There are a few CD's on my list to buy thanks to P2P, so in that way it can help sales.
edit: I've also been robbed of my bought collection a couple of times. I've been trying lately to get a lot of that stuff back through P2P, as it's simply too expensive and too difficult to replace legally. Sux but there isn't much alternative.
I've used a pen before for driving. It's actually really good, but I went back to the mouse simply because I was more used to that, and it felt 'wrong' to use a pen.
Recently I've been noticing that the topic of games piracy has been coming up a fair bit on the forum. It's an important and uncomfortable topic (for gamers) because it seems these days it's easier than ever to get what you want, whenever you want it. Koroush Ghazi of Tweakguides has just written an excellent article on games piracy, it's a long article but it does go into a lot of depth, which is really what the subject needs.
I've been struggling with this issue for a while... I think I semi-admitted recently that I do occasionly pirate the odd game, yet at the same time I have a problem with this kind of behaviour. As the article points out, piracy is rife and is most definitely affecting the (PC) games industry in negative ways, which in turn of course affects gamers.
Anyway, the article is very good, it seems to dispell a lot of the myths surrounding games piracy and I recommend anyone who is interested or concerned about the future of PC gaming in general (should be most of us here) take the time to read through it if you haven't already.
Yeah, but the VWS was an offer that doesn't come along that often. In the devs position, would you have passed that opportunity up? They did the right thing- yes it will delay other stuff, but then Scawen has already mentioned that there are other things in the pipeline which were being worked on at the same time as the Scirocco.
It's probable that GTA IV uses deferred rendering (don't ask me what it means) which doesn't allow conventional AA. You could have AA in Stalker in Dx8 mode but not in Dx9 mode, which switched over to deferred rendering. In Clear Sky, you can have AA again in Dx10, but not Dx9, although I seemed to get it working anyway in Dx9(?).
It's simply not a focus. There are other driving games around where a big focus is on taking pretty shots, but that's not LFS' cup of tea. Doesn't stop people trying though- there are actually quite a lot of really nice looking ingame LFS shots that people have posted over the years.
The problem now is that LFS' presentation has become a mix of recent and old graphics. The VWS looks to be a step up from even the most recently released interiors, and that will contrast heavily with the non-updated cars. It's going to take a lot of time to get everything up to the current level and tbh I'm not sure if that's even a good idea. It might be a better idea simply to push forward with all new content (more 'real' cars), and start leaving the older fictional cars behind (there will need to be more interest from other manufacturers though). Who knows?
Anyway, the Scirocco looks great and I'm sure Eric is excited about being able to have that extra level of detail in the models these days.